Defines the values to use for sampler wrap mode

Variables

@:value(cast 0)@:impl@:enuminlineread onlyCLAMP:Context3DWrapMode = 0

Clamp texture coordinates outside the 0..1 range.

The function is x = max(min(x,0),1)

@:value(cast 1)@:impl@:enuminlineread onlyCLAMP_U_REPEAT_V:Context3DWrapMode = 1

Clamp in U axis but Repeat in V axis.

@:value(cast 2)@:impl@:enuminlineread onlyREPEAT:Context3DWrapMode = 2

Repeat (tile) texture coordinates outside the 0..1 range.

The function is x = x<0?1.0-frac(abs(x)):frac(x)

@:value(cast 3)@:impl@:enuminlineread onlyREPEAT_U_CLAMP_V:Context3DWrapMode = 3

Repeat in U axis but Clamp in V axis.