openfl.filesystem
Here are some selections from the OpenFL Developer's Guide to help you get started with the openfl.filesystem package:
- Working with the file system
- Using the native file system API
- Native file system basics
- Workflow for reading and writing files
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File | A File object represents a path to a file or directory. This can be an existing file or directory, or it can be one that does not yet exist; for instance, it can represent the path to a file or directory that you plan to create. |
FileMode | The FileMode enum defines string constants used in the |
FileStream | A FileStream object is used to read and write files. Files can be opened synchronously by calling the open() method or asynchronously by calling the openAsync() method. |