The NativeProcess class provides command line integration and general launching capabilities. The NativeProcess class lets an OpenFL application execute native processes on the host operating system. The OpenFL application can monitor the standard input (stdin) and standard output (stdout) stream of the process as well as the process's standard error (stderr) stream.

The NativeProcess class and its capabilities are only available to Haxe "sys" targets and AIR applications installed with a native installer ("extendedDesktop" profile applications). When debugging an AIR application, you can pass the -profile extendedDesktop argument to ADL to enable the NativeProcess functionality. At runtime, you can check the NativeProcess.isSupported property to to determine whether native process communication is supported.

Static variables

@:value(true)staticread onlyisSupported:Bool = true

Indicates if running native processes is supported in the current OpenFL target. This property returns true only when running on Haxe "sys" targets or the Adobe AIR "extendedDesktop" profile. In addition, NativeProcess.isSupported is always false for applications installed as an .air file. You must package an AIR application using the ADT -target native flag or the -target bundle flag in order to use the NativeProcess class in AIR.

Constructor

new()

Constructs an uninitialized NativeProcess object. Call the start() method to start the process.

Variables

read onlyrunning:Bool

Indicates if this native process is currently running. The process is running if you have called the start() method and the NativeProcess object has not yet dispatched an exit event. A NativeProcess instance corresponds to a single process on the underlying operating system. This property remains true as long as the underlying operating system process is executing (while the native process is starting and until the process returns an exit code to the operating system.)

read onlystandardError:IDataInput

Provides access to the standard error output from this native process. As data becomes available on this pipe, the NativeProcess object dispatches a ProgressEvent object. If you attempt to read data from this stream when no data is available, the NativeProcess object throw an EOFError exception.

The type is IDataInput because data is input from the perspective of the current process, even though it is an output stream of the child process.

read onlystandardInput:IDataOutput

Provides access to the standard input of this native process. Use this pipe to send data to this process. Each time data is written to the input property that data is written to the native process's input pipe as soon as possible.

The type is IDataOutput because data is output from the perspective of the current process, even though it is an input stream of the child process.

read onlystandardOutput:IDataInput

Provides access to the standard error output from this native process. As data becomes available on this pipe, the NativeProcess object dispatches a ProgressEvent object. If you attempt to read data from this stream when no data is available, the NativeProcess object throw an EOFError exception.

The type is IDataInput because data is input from the perspective of the current process, even though it is an output stream of the child process.

Methods

closeInput():Void

Closes the input stream on this process. Some command line applications wait until the input stream is closed to start some operations. Once the stream is closed it cannot be re-opened until the process exits and is started again.

@:value({ force : false })exit(force:Bool = false):Void

Attempts to exit the native process.

start(info:NativeProcessStartupInfo):Void

Starts the native process identified by the start up info specified. Once the process starts, all of the input and output streams will be opened. This method returns immediately after the request to start the specified process has been made to the operating system. The NativeProcess object throws an IllegalOperationError exception if the process is currently running. The process is running if the running property of the NativeProcess object returns true. If the operating system is unable to start the process, an Error is thrown.

A NativeProcess instance corresponds to a single process on the underlying operating system. If you want to execute more than one instance of the same operating system process concurrently, you can create one NativeProcess instance per child process.

You can call this method whenever the running property of the NativeProcess object returns false. This means that the NativeProcess object can be reused. In other words you can construct a NativeProcess instance, call the start() method, wait for the exit event, and then call the start() method again. You may use a different NativeProcessStartupInfo object as the info parameter value in the subsequent call to the start() method.

The NativeProcess class and its capabilities are only available to Haxe "sys" targets and AIR applications installed with a native installer. When debugging AIR, you can pass the -profile extendedDesktop argument to ADL to enable the NativeProcess functionality. Check the NativeProcess.isSupported property to to determine whether native process communication is supported.

Important security considerations:

The native process API can run any executable on the user's system. Take extreme care when constructing and executing commands. If any part of a command to be executed originates from an external source, carefully validate that the command is safe to execute. Likewise, your OpenFL application should validate data passed to a running process.

However, validating input can be difficult. To avoid such difficulties, it is best to write a native application (such as an EXE file on Windows) that has specific APIs. These APIs should process only those commands specifically required by the OpenFL application. For example, the native application may accept only a limited set of instructions via the standard input stream.

AIR on Windows does not allow you to run .bat files directly. Windows .bat files are executed by the command interpreter application (cmd.exe). When you invoke a .bat file, this command application can interpret arguments passed to the command as additional applications to launch. A malicious injection of extra characters in the argument string could cause cmd.exe to execute a harmful or insecure application. For example, without proper data validation, your AIR application may call myBat.bat myArguments c:/evil.exe. The command application would launch the evil.exe application in addition to running your batch file.

If you call the start() method with a .bat file, the NativeProcess object throws an exception. The message property of the Error object contains the string "Error #3219: The NativeProcess could not be started."

Inherited Variables

Inherited Methods

Defined by EventDispatcher

@:value({ useWeakReference : false, priority : 0, useCapture : false })addEventListener<T>(type:EventType<T>, listener:T ‑> Void, useCapture:Bool = false, priority:Int = 0, useWeakReference:Bool = false):Void

Registers an event listener object with an EventDispatcher object so that the listener receives notification of an event. You can register event listeners on all nodes in the display list for a specific type of event, phase, and priority.

After you successfully register an event listener, you cannot change its priority through additional calls to addEventListener(). To change a listener's priority, you must first call removeListener(). Then you can register the listener again with the new priority level.

Keep in mind that after the listener is registered, subsequent calls to addEventListener() with a different type or useCapture value result in the creation of a separate listener registration. For example, if you first register a listener with useCapture set to true, it listens only during the capture phase. If you call addEventListener() again using the same listener object, but with useCapture set to false, you have two separate listeners: one that listens during the capture phase and another that listens during the target and bubbling phases.

You cannot register an event listener for only the target phase or the bubbling phase. Those phases are coupled during registration because bubbling applies only to the ancestors of the target node.

If you no longer need an event listener, remove it by calling removeEventListener(), or memory problems could result. Event listeners are not automatically removed from memory because the garbage collector does not remove the listener as long as the dispatching object exists(unless the useWeakReference parameter is set to true).

Copying an EventDispatcher instance does not copy the event listeners attached to it.(If your newly created node needs an event listener, you must attach the listener after creating the node.) However, if you move an EventDispatcher instance, the event listeners attached to it move along with it.

If the event listener is being registered on a node while an event is being processed on this node, the event listener is not triggered during the current phase but can be triggered during a later phase in the event flow, such as the bubbling phase.

If an event listener is removed from a node while an event is being processed on the node, it is still triggered by the current actions. After it is removed, the event listener is never invoked again(unless registered again for future processing).

Parameters:

type

The type of event.

useCapture

Determines whether the listener works in the capture phase or the target and bubbling phases. If useCapture is set to true, the listener processes the event only during the capture phase and not in the target or bubbling phase. If useCapture is false, the listener processes the event only during the target or bubbling phase. To listen for the event in all three phases, call addEventListener twice, once with useCapture set to true, then again with useCapture set to false.

priority

The priority level of the event listener. The priority is designated by a signed 32-bit integer. The higher the number, the higher the priority. All listeners with priority n are processed before listeners of priority n-1. If two or more listeners share the same priority, they are processed in the order in which they were added. The default priority is 0.

useWeakReference

Determines whether the reference to the listener is strong or weak. A strong reference(the default) prevents your listener from being garbage-collected. A weak reference does not.

Class-level member functions are not subject to garbage collection, so you can set useWeakReference to true for class-level member functions without subjecting them to garbage collection. If you set useWeakReference to true for a listener that is a nested inner function, the function will be garbage-collected and no longer persistent. If you create references to the inner function (save it in another variable) then it is not garbage-collected and stays persistent.

Weak references are supported on some OpenFL targets only, including html5, cpp, and flash/air. On other targets, this parameter is ignored, and the reference will be strong instead.

Throws:

ArgumentError

The listener specified is not a function.

dispatchEvent(event:Event):Bool

Dispatches an event into the event flow. The event target is the EventDispatcher object upon which the dispatchEvent() method is called.

Parameters:

event

The Event object that is dispatched into the event flow. If the event is being redispatched, a clone of the event is created automatically. After an event is dispatched, its target property cannot be changed, so you must create a new copy of the event for redispatching to work.

Returns:

A value of true if the event was successfully dispatched. A value of false indicates failure or that preventDefault() was called on the event.

Throws:

Error

The event dispatch recursion limit has been reached.

hasEventListener(type:String):Bool

Checks whether the EventDispatcher object has any listeners registered for a specific type of event. This allows you to determine where an EventDispatcher object has altered handling of an event type in the event flow hierarchy. To determine whether a specific event type actually triggers an event listener, use willTrigger().

The difference between hasEventListener() and willTrigger() is that hasEventListener() examines only the object to which it belongs, whereas willTrigger() examines the entire event flow for the event specified by the type parameter.

When hasEventListener() is called from a LoaderInfo object, only the listeners that the caller can access are considered.

Parameters:

type

The type of event.

Returns:

A value of true if a listener of the specified type is registered; false otherwise.

@:value({ useCapture : false })removeEventListener<T>(type:EventType<T>, listener:T ‑> Void, useCapture:Bool = false):Void

Removes a listener from the EventDispatcher object. If there is no matching listener registered with the EventDispatcher object, a call to this method has no effect.

Parameters:

type

The type of event.

useCapture

Specifies whether the listener was registered for the capture phase or the target and bubbling phases. If the listener was registered for both the capture phase and the target and bubbling phases, two calls to removeEventListener() are required to remove both, one call with useCapture() set to true, and another call with useCapture() set to false.

toString():String

willTrigger(type:String):Bool

Checks whether an event listener is registered with this EventDispatcher object or any of its ancestors for the specified event type. This method returns true if an event listener is triggered during any phase of the event flow when an event of the specified type is dispatched to this EventDispatcher object or any of its descendants.

The difference between the hasEventListener() and the willTrigger() methods is that hasEventListener() examines only the object to which it belongs, whereas the willTrigger() method examines the entire event flow for the event specified by the type parameter.

When willTrigger() is called from a LoaderInfo object, only the listeners that the caller can access are considered.

Parameters:

type

The type of event.

Returns:

A value of true if a listener of the specified type will be triggered; false otherwise.